Air mana | |
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Air mana (aka wind or breath mana) is mana converted into wisps of air, which is the same composition as the surrounding air.
Air mana is common among flying creatures, who use it offensively to trap and catch prey or defensively to slow or escape predators.
Air spells are also common among sailors, and especially airmen, who use it to direct their craft when the winds are still. Powerful air mages can create tornadoes or fill a vacuum with air.
Air deals force damage, and is more effective in combat when used in harmony with the environment.
Air is the domain of the god Jamaral.
Springs
Air mana originates in air springs, which take the form of permanent, powerful wind storms. Air springs tend to originate hundreds to thousands of meters above ground. Air springs are class 1, dangerous to those unprepared for them.
Spells
An air mage can control air at will. The mage must have a source of air available to cast their spells with.
Cantrips
A air mage's first spells are controlling air for offensive, defensive, and practical purposes.
Air Attack Cantrip | |||
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Air Cantrip | |||
Range: | Far | → | Near - Distant |
Targets: | Single | → | Many |
Duration: | Instant | → | Instant |
A air attack cantrip starts as a... As this spell is improved, it...
|
Air Defense Cantrip | |||
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Air Cantrip | |||
Range: | Self-Reach | → | Self - Far |
Targets: | Single | → | Many |
Duration: | Instant | → | Instant |
A air defense cantrip starts as a... As this spell is improved, it... |
Air Utility Cantrip | |||
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Air Cantrip | |||
Range: | Near | → | Reach - Far |
Targets: | Single | → | Several |
Duration: | Instant | → | Active Concentration |
A air utility cantrip starts as a... As this spell is improved, it... |
Specific Spells
The following air utility spells exist:
The following air attack spells exist:
The following air defense spells exist:
Reference
- Range
- Self - Only affects you
- Reach - Right next to you
- Near - Within about 10 meters (~30 feet)
- Far - About 10 to 30 meters (~30 to 100 feet)
- Remote - Greater that 30 meters (~100 feet)
- Targets
- Single - One target
- Few - Up to three targets
- Several - Up to five targets
- Many - Up to seven targets
- All - All targets within range
- Duration
- Instant - An instantaneous magical effect
- Active Concentration - While your attention is focused on the effect
- Passive Concentration - While you are not casting other spells
- Time - A set time, may be hours or months depending on the spell
- Permanent - The magical effect lasts until dispelled