1 | -3 penalty |
2 | -6 penalty |
3 | -9 penalty |
Slow is a condition with Increase Difficulty, Needs Work effects. Movement is significantly slowed. Action die halved (round up) each turn. Attacks targeting a slowed character get 1 free success.
Numb is characterized by loss of the sensation of touch. Damage to the nervous system or widespread bodily damage can cause numbness.
Numbness has a 50% penalty on all rolls that require sensing touch. Can be cured with miracle healing.