Stress

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From AP Wiki

Stress is accumulated through losses in combat, high condition stacks, traumatic events, etc. Stress imposes penalties on downtime activities, and can only be removed during downtime.

Stress is remove via activities like:

  • Luxury acommodations (2/night)
  • Regular acommodations (1/night)
  • Intimate encounter (2 per)
  • Playing a sport or game (1 per)
  • Gambling and winning (1 per)
  • Recreational drug or alcohol use (1 per)
  • Bathing / Spa / Relaxing (1 per)
  • Attending a performance (1 per)
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